Nettet28. jul. 2024 · It's been over 1 year since the last demo / progress report (June 2024). June-December 2024 - Production priorities shifts to focusing on the game developed in JAI. January-May 2024 - Compiler bugfixes and core rewrites (polymorphism, dependency pipe structure in 2014, etc.) Not easy to change core architectures with a snap of a finger. Nettet当时的新闻链接:Jonathan Blow核聚变八周年全程演讲 机核 GCORES. 很多人顺着机核嘉宾的解说对吹哥以及他的游戏哲学有了很大兴趣。另外,吹哥还有自己独创的编程语言JAI,油管上有一些他讨论编程语言的视频。JAI的介绍文章: 张盼锋:JAI编程语言和Jonathan Blow. 2.
The Witness
Nettet20. mai 2012 · programming-language discussion compiler beta session sessions discussions compiler-design jai metaprogram jonathan-blow jai-compiler beta-users jai-beta-users jai-programming-language jai-beta jai-private-beta private-beta Resources. Readme Stars. 18 stars Watchers. 3 watching Forks. 2 forks Nettet18. nov. 2024 · On Thu, Nov 19, 2024 at 2:15 AM Jack via Digitalmars-d < [email protected]> wrote: > So I find out jonathan Blow is devloping his own programming language, because "C++ is wild mess". I know pretty much nothing about game dev and I was wondering if D could be used in the way Jonathan Blow would … jeptha bourbon
GitHub - Julgodis/Cupcake-Compiler: A compiler for Jonathan …
Nettet我写Jai专栏只是出于兴趣爱好,并不鼓励大家盲目地学习Jai。 原因是: 1.这门语言目前还处于开发阶段,还处于不断地变动之中; 2. 现在全世界使用JAI开发的游戏的,只 … NettetJonathan Blow was born on 3 November, 1971 in San Francisco, CA, is an American game designer (Braid, The Witness) and programmer (Jai language). Discover Jonathan Blow's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. NettetHistory Jonathan Blow started working on the compiler in 2014 as a C++ replacement Jonathan Blow is creating a video game (still in development), with the working title of Sokoban, to test the robustness … jeptha barbour ridgeland ms